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The first model was exported from ArchiCAD 6.0 (not supported in 6.5
anymore!) to the Renderman *.RIB format (using the ArchiCAD shaders).
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The result is a flat shading, without shadows... The missing geometry is because I used the ArchiCAD-version at work, which doesn't allow using some of the library-elements I bought from SIMATEK.
Because I still had problems, I tried the program Archi2rad (download the Visual C++6 project, including compiled executable or look at the original from Paul Bourke) to convert the RIB-exported file to Radiance.
With the conversion (using "archi2rad -l -m -g name.rib > name.rad") and renaming the file "archicad" to "name.rib" it was possible to render the file, although the shadow map wasn't calculated correctly and no lighting is seen on the model.
3DWin is a file-format conversion utility, in the shareware-market. It reads and writes a lot of different formats (and does it pretty well).
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The next example was converted from the 3DS-file with the demo of
3DWin4, that didn't save the material settings, although the shadows
turned up this time. This was the default rendering. |
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This example is a tweaked version of the previous.
All the sources for this rendering can also be downloaded (+/-825Kb). The texture-maps are still ignored by the demo. |
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After I registered 3DWin, I was able to make a new rendering. Now
I finally have the textures and material settings converted. Still the
textures needed to be converted to TIF. The default rendering looked better but was washed out because of the lights! |
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I changed the ambient to 1 instead of 10... Now that was a major difference! | ||||||
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Then I changed the glass-shader, to use reflections. Not very visible, though. | ||||||
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The last step was the radiosity-option: Option "radiosity" "integer steps" [256] |
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This last version took +/- 5 minutes to render @ 800x600. Download bmrtplus.zip (544 KB) |
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| It's worth searching for a conversion solution, because BMRT has a very good renderer (including radiosity) and the RIB-format is supported by many applications. | |
| 3DWin and Polytrans can make a decent translation (so the abandoned ArchiCAD-export isn't such a problem). | |
| After tweaking the source-file, the results became much better |
| As you can see in the first example, the textures and the lighting from the ArchiCAD 6.0 export didn't survive the conversion. All I got was a flat shading. I believe they made it for "MacRenderman" or so and it's no longer used (the plugin disappeared from version 6.5+). | |
| Steep learning curve. |
| Exluna & BMRT: http://www.exluna.com/products/bmrt | |
| Pixar & PRMan: http://www.pixar.com | |
| ArchiCAD2Rad: http://astronomy.swin.edu.au/pbourke/radiance/archicad2rad | |
| Thomas Baier & 3DWin: http://www.tb-software.com |
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